indiegame.fan

Method

Why IGF was made?

We started IndieGame(dot)Fan to help highlight solo-developers and self-published games on Steam through a collective page. We are not trying to be the "authority" on what is indie and who is indie, we are just looking to give the community a space to have a discussion and to contribute to a much clearer and transparent definition.

How games are chosen

We feature only games that are independently developed and self-published. A game is not eligible if a third-party publisher is credited, funds development in exchange for publishing rights, controls release strategy, owns the IP, or handles commercial publishing on behalf of the developer. Only regional publishing is allowed and each instance is reviewed for scale and purpose of regional partnerships.

*Currently only tracking Steam Games.

Eligibility examples

SituationEligible?Why
Solo dev self-publishes on Steam/itch.ioYesNo publisher
Small team forms its own studio and publishes itselfYesDeveloper-controlled
Game uses Kickstarter, Patreon, grants, or personal fundsUsually yesFunding is not publishing control
Game has a publisher listed on Steam, console store, press kit, or trailerNoPublisher involved
Game has a marketing agency but no publishing rightsMaybeRequire disclosure
Game is distributed through Steam, itch.io, Epic, GOG, console storesYesStorefronts are not automatically publishers
Game is made by a studio owned by a large companyNo / not eligibleNot independent by ownership
Game is part of a corporate IPNoLarge IPs control game design options.

Steam data review

We use public Steam Store data as the starting point for review. Each game is tracked by its Steam AppID, then we read the listed developer, publisher, release status, pricing, tags, and store metadata.

Publisher data is treated as an eligibility signal. If a game lists a third-party publisher, it is usually not eligible. If the developer and publisher appear to be the same studio, or a developer-controlled label, the game may still be eligible.

We also look at publisher patterns across Steam. For example, we count how many games are attached to a publisher name and how many separate developer names appear under that publisher. This helps identify cases where a publisher is operating as a commercial publishing label rather than a self-publishing developer.

Steam data is not the only source of truth. When something is unclear, we may review store pages, press kits, trailers, official websites, and developer disclosures before making a decision.

Adult Only games

IndieGame Fan does not feature Adult Only games, regardless of developer or publisher status. Even if a game is independently developed and self-published, it is not eligible if it is classified or presented as Adult Only.

Companies excluded from IGF lists

Some companies pass the automated filtering process and are then reviewed manually by us and the community. This table explains why a company may be excluded from IndieGame.Fan lists. If you feel a company has been excluded by mistake, please reach out through the contact information on the About Us page.

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CompaniesExplanationNotes
PocketpairDeveloper turned into a publisher.
Starbreeze Publishing ABDeveloper turned into a publisher.
Embark StudiosLarge developerHeavy outside investment. Not indie.
Game ScienceCorporate ownership %Tencent owns a large percentage. Not indie.
TiMi Studio GroupOtherUnclear involvement with major AAA games.
BungieCorporate ownership %Latest signs point to Sony as owner. Not indie.
Blizzard Entertainment, Inc.Corporate ownership %Microsoft owns them.
Ultra Games HKOtherUnclear involvement of major corporate companies such as Tencent.
ScopelyPublisher
Eclipse Glow GamesCorporate investmentBacked by Tencent.