indiegame.fan
ZOPHARION header art

ZOPHARION

They react to your every move. Fight, run, or disappear. Every decision buys time. Every mistake gets you killed.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is ZOPHARION and EON ONE VISION funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game

☣️ ZOPHARION

Here, survival instinct is all that matters.

You are in a place where technology exists only to prolong agony.
The research station has become an ecosystem of hunters that see, hear, and react to your every move.

🩸 FIGHT, CLINCH, OR FLEE

In ZOPHARION, every second is a decision.
A mistake is a death sentence.

Physical Clinch — when an enemy catches you, you lose control.
Struggle. Push back. Break free.
Your energy drains — and so do you.

Brutal Melee — fight with whatever you find.
Miss once — it’s over.

Escape — some cannot be defeated.
You run or you die.

⚖️ NO WAY BACK

You encounter survivors.
Every choice has a cost.

Help them — you lose resources.
Ignore them — you lose them.

Your decisions reshape the station. There’s no going back.👁️ CAMERAS

Surveillance is your eyes.
But images can lie.

Through the cameras, you find codes, access cards, and a way forward.

On the monitors, you’ll see things that shouldn’t be there.
Not everything you see is real.

🔩 EQUIPMENT & RESOURCES

The path is blocked.
You have to find a way.

You use tools and gather what you need to move forward.
Every action risks noise.

This isn’t loot. It’s time.
• battery = minutes of visibility
• meds = seconds of life

You burn through them faster than you find them.

🧩 INTERACTION & PRESSURE

The world reacts.

You push objects, block passages, and create your own path.

You solve puzzles while being watched.
One mistake gets you killed.

🔻 CORE

You have no advantage.
Only decisions.

Every action costs. Every cost buys time.
And you’re running out of it.

👉 ADD TO WISHLIST