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Zone-0 header art

Zone-0

Zone-0 is a psychological horror experience built using one of our free game frameworks, offering a chilling glimpse into what you can create with it.

Steam Page
Release
June 29, 2025
1 year and 33 days ago
Steam Reviews
Mostly Positive20 reviews75.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Zone-0?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Zone-0?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Zone-0 self-published or published by Breakbound Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Zone-0 and Breakbound Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Zone-0 and Breakbound Studios?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Zone-0?Release statusWhether and how the game has been released.

Media

7 items

About the Game

About This Game

Zone-0 was created in just one week as a showcase of our free, publicly available Unreal Engine framework. This short horror experience was built to demonstrate how quickly and effectively developers can build immersive worlds with it — and we challenged ourselves to push its capabilities to the limit.

Story

It was supposed to be a quiet goodbye. You’re just a low-clearance guard posted at the front gate of a sprawling facility no one talks about. For years, you watched people come and go—never knowing what went on behind the reinforced walls. Now the project is being shut down. Decommissioned. Stripped for parts and packed away like it never existed. But on your final shift, something goes wrong. The ground shakes. Pipes burst. Sirens wail in. Whatever was buried in the dark isn’t staying quiet. You were never meant to see what’s inside. But now, there’s no turning back.

Features

Atmospheric Exploration

Navigate flickering tunnels, broken labs, and looping corridors. The deeper you go the more you start to understand.

Minimalist Horror Mechanics

No combat. Just immersive, sound-driven tension, environmental interaction, and storytelling.

Immersive Audio & Design