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Zombaliens

Kill aliens in creative ways in this wacky retro FPS featuring non linear, highly interactive maps. Zombaliens blends retro FPS with immersive sim, letting you use anything in your environment against your enemies, while retaining the speed and simplicity of a retro FPS.

Steam Page
Release
July 19, 2021
5 years and 15 days ago
Steam Reviews
Positive13 reviews92.3%

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Game contextLatest: IGF Team
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Zombaliens and Sebastien Penverne funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

12 items

About the Game

Non-linear hand crafted levels full of interactivity, choose your path, break stuff, play with lights, find secrets...

Over 15 different weapons, including classic human weapons like a shotgun, Mac-10, rocket launcher and lightning gun as well as crazier alien weapons such as the Swarm Shooter shooting homing bees, the Spore Launcher which can lauch sentient bombs or the Belittling Eye...

Over 10 enemies species, including zombies, alien soldiers and insects and more with a variety of behaviours, such as taking cover, flying, dodging, walking on walls, smelling you...

The difficulty determines the number of enemies, objectives and the abilities the AI will use. The game plays noticeably different between easiest and hardest difficulty.

Several unique bosses, from a dinosaur charging you with a gatling to a cat and mouse game with an alien mastermind.

Stealth. Enemies giving you a hard time? Hide in darkness and they won't see you coming.