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Zangyou

The workday is over. The building disagrees. Trapped on the 32nd floor of a Tokyo office tower, you must escape a hostile AI that seals exits, shifts corridors, and hunts you through the building.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Zangyou self-published or published by UNIKAT Label?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Zangyou and UNIKAT Label funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Zangyou and Flicker Point Studio?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

Escape a living office tower.

You wake up alone on Floor 32 of a deserted Tokyo skyscraper. The exits are sealed. The elevators are dead. Every light, lock, and corridor is controlled by MirAI, the building's hostile central intelligence.

To reach the street, you'll search abandoned offices, restore power, unlock sealed routes, and solve environmental puzzles while the tower turns against you. Corridors shift. Machines patrol the halls. Every unlocked route feels temporary. Every safe space can become a trap.

Some spaces don't belong in the building at all. Step through the wrong gap and the office falls away, replaced by concrete, fluorescent hum, and the feeling that you've dropped outside the architecture entirely.

Zangyou is a first-person psychological horror game built around tense exploration, environmental puzzles, and surviving a building that does not want to let you leave.

What to expect:

  • Escape focused horror inside a hostile Tokyo skyscraper

  • Environmental puzzles tied to locks, power systems, and sealed routes

  • Patrol threats and escalating danger as MirAI tightens its grip on the building

  • Spaces that shouldn't exist. Step wrong and the building stops making sense

  • A compact, tense horror experience built around pressure and survival