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You, in every Room. header art

You, in every Room.

A psychological visual novel adventure about love, obsession, and blurred boundaries. Navigate a web of manipulation and dependency, make difficult choices, and face multiple endings.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed You, in every Room.?Developer scaleThe operating scale of the game's developer.
Search Google: Who published You, in every Room.?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is You, in every Room. self-published or published by Obliviant Interactive?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is You, in every Room. and Obliviant Interactive funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for You, in every Room. and Obliviant Interactive?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of You, in every Room.?Release statusWhether and how the game has been released.

Media

6 items

About the Game

Summary

‘You, In Every Room’ is a psychological horror game that blends visual novel dialogue with 2D exploration. You read, make choices, and explore various locations.

You experience the natural psychological descent of Julian, his girlfriend Emily, and his neighbor Amy, who lives just one wall away. Impulsive decisions and self-interest escalate the situation until it eventually collapses.

Who you believe, who you comfort, and what you choose to ignore will decide whether Julian clings to comfort, gives in to pressure, or loses himself completely.

~ There are no “correct” decisions, only the reality you choose to live with.

Features

  • 2.5D Exploration

  • Hand-drawn 2D environments (& characters)

  • Multiple character perspectives

  • Different endings based on your path

  • (Interactive) Dialogues

  • Peace of Mind

Characters