
You had a bad dream
A minimalist horror game where you move through procedurally generated narrow corridors and avoid lurking monsters.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
14 itemsAbout the Game
A minimalist horror game where you move through procedurally generated narrow corridors and avoid lurking monsters. No HUD, no scripted jump scares – just you and a bad dream about your lost toy.
Story / Goal:
You lost your favorite toy "Happy Bee" in a playpark yesterday. You miss it so much, now you dream about it, but it's a bad dream, a very bad dream! Can you still find "Happy Bee"?
Gameplay:
Choose a level and go to sleep. In your dream, you must find your lost toy within a procedurally generated level. Once you have found your toy, the level ends. But be aware: monsters lurk everywhere, if they catch you, the level ends.
Levels:
There are 6 levels (demo has only the first level), every level gets bigger (same style) with more monsters and there is even a little bonus at the end, but not a good one.
Fun Fact:
The end of the Trailer was not scripted, it was me playing the game without headphones, so I didn't know where to look. I screamed out loud!
AI Disclosure:
All assets (models, textures, sounds, music, UI), codes, screenshots, logos and trailers are 100% human made.