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YOU

On a war-torn island, you are the reincarnation of one of the fallen brothers. Fight, explore, and shape your fate in a story-rich open-world RPG where every choice matters.

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Search Google: Who developed YOU?Developer scaleThe operating scale of the game's developer.
Search Google: Who published YOU?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is YOU self-published or published by Puchican?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is YOU and Puchican funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for YOU and Puchican?Creative controlWho appears to retain creative control of the game.
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About the Game

"Blood or peace — the choice shall be made. A purpose fulfilled. Two souls condemned."

YOU is a story-rich open-world RPG set on a mystical island shattered by an ancient conflict between two brothers—one who served the gods through sacrifice, the other who resisted. After their fall, the island lies in ruins.

You are Lucian, a young recruit. When a civil war begins, you must forge your path and uncover the truth about who you really are—and who you may become.

Features :

  • Third-person melee combat with swords, shields, and bows

  • Powerful incantations that boost your strength, stamina, or vitality — no typical magic spells

  • Unlock special attacks like ground impacts and stuns

  • Develop three distinct skill trees: Combat, Discovery, and Incantations

 Explore a rich, broken world

  • Traverse a fractured island divided by war, religion, and power.

  • Each region is different : between death corruption, peace or militarized town, you can live each aspect of the civil war.

Your choices shape the ending

Will you follow your destiny ? Or choose your own path ?
YOU features multiple endings that depend on your actions. Fight the kingdom, infiltrate a deadly sect, or vanish into exile. Nothing is set in stone.

Atmospheric music & immersive sound design

Gentle nature sounds in the forests. Dark percussion in corrupted zones. Each area feels alive and emotionally charged, with full orchestral themes for key moments and boss fights.