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Yellowcreek Stories - The Cabin Watcher header art

Yellowcreek Stories - The Cabin Watcher

A masked killer hunts you in the dark. Manage noise and light, hide quickly, and survive this intense first-person stealth horror experience inspired by classic 80s slasher films.

Developer
Publisher
Release
August 6, 2026
41 days ago
Steam Reviews
Mixed15 reviews66.7%
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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Yellowcreek Stories - The Cabin Watcher?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Yellowcreek Stories - The Cabin Watcher?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Yellowcreek Stories - The Cabin Watcher self-published or published by JanduSoft?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Yellowcreek Stories - The Cabin Watcher and JanduSoft funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Yellowcreek Stories - The Cabin Watcher and Carlos Azuaga?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Yellowcreek Stories - The Cabin Watcher?Release statusWhether and how the game has been released.

Media

11 items

About the Game

A stormy night. A remote mountain cabin.
Someone is watching you.

A masked killer stalks the area and reacts to sound, light, and movement.
No combat. No second chances. Survival is about staying unseen, keeping calm, and making the right call under pressure.

Survive by mastering

  • Noise: every action matters — loud mistakes draw attention

  • Light: your flashlight can save you… or expose you

  • Movement: sprinting is risky; careful steps keep you alive

  • Hiding: when you’re spotted, you’re already behind

The killer actively searches based on your behavior, turning every encounter into a tense mind game.

Designed for one intense sitting — escalating tension, no filler, no downtime.

Features

  • First-person stealth slasher inspired by classic 80s horror

  • Stealth built around sound, light, and movement

  • Reactive enemy behavior and search patterns

  • Minimal HUD with real-time noise/visibility feedback

  • Interactive cinematic moments

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