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Year 2031 header art

Year 2031

The rich and detailed world full of unique locations is based on Eastern Europe. You can walk freely and find locations such as mountains, caves, villages, and cities. In this world, you always know where to go, or you can find something worth discovering.

Steam Page
Release
November 6, 2024
1 year and 268 days ago
Steam Reviews
1 user reviews1 reviews100.0%

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Media

9 items

About the Game

Can you survive in a post-apocalyptic world?

The year 2021 started like every other year. Soon, messages about a new virus started coming.
It started on the other side of the world, but in a few months, the virus reached Europe.
Soon, no one was safe.
Governments started closing their borders, closing factories, everything to stop the virus.
People started losing their jobs and then their houses…the economy collapsed.
That led to hunger, problems with food supplies appeared, and people started to rebel.

Then, All Of Society Collapsed…

Discover the world 10 years later: A world full of new adventures, puzzles, and locations.

The ultimate early 90’s handheld gaming experience
coming from Gameboy to your PC!


Survive a devastated world, uncover a gripping story, and shape your fate through endless side quests in our epic post-apocalyptic adventure

In the game you need to collect basic resources to help you survive.
Tools and equipment will help you with various tasks.
Achievements provide in-game evaluation and let you know your progress.

The rich and detailed world full of unique locations is based on Eastern Europe.
You can walk freely and find locations such as mountains, caves, villages, and cities.
In this world, you always know where to go, or you can find something worth discovering.

Because the game is made for all Gameboy generations and PC, it runs with the 4 basic colors on older Gameboys,
but with a clever use of color pallets, you can enjoy up to 11 colors on devices with color-supported screens and PC.




I am a solo developer, and I am developing every aspect of the game alone.

It has been a challenging process. For the last 2 years, I have worked on the game’s story and graphic design, creating whole new, living world from nothing.
I’ve also designed the documentation as a physical manual, poster and the box to package it all, while regularly running up against the hardware boundaries of the 30 year-old GAMEBOY.
And now the game is coming to your PC!