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xVR header art

xVR

An expansive nature simulation experience for VR and desktop, to get lost in a virtual recreation of a "third place".

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed xVR?Developer scaleThe operating scale of the game's developer.
Search Google: Who published xVR?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is xVR self-published or published by Enverex?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is xVR and Enverex funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for xVR and Enverex?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of xVR?Release statusWhether and how the game has been released.

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About the Game

What?

xVR is a realistic environment focussed, social platform primarily designed for VR but equally as enjoyable on a desktop PC.

Within, you'll find yourself inside a detailed world, designed around beautiful and immersive landscapes. Here you can socialise with friends, relax in nature, or go on a hike through the forests and fields.

You will also have complete control over the world to maximise your ability to chill. This includes being able to set the time of day, the weather or even the seasons.

Who?

All players will be connecting in to the same landscape together, so anyone you jump in with will be right there with you. Just open, pick a name and connect.

When?

The platform is currently still in it's alpha design phase, though it is already usable as-is. Expect substantial changes to both the feel of the environment and the physical world itself. More functionality will be added over time such as vehicles, shared video watching and interactable physics toys.