
Xeno Clip
A top-down shooter Roguelike. You are a Surveyor mapping a hostile planet: clear rooms, choose your path, and collect Black Boxes that reshape your combat—turning one rifle into chain-reaction clears. Aiming + movement + build-defining items.
Does this feel indie?
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Media
7 itemsAbout the Game
A survey of an alien world
You are a Surveyor sent to map a hostile planet—one run, one route, one push to the end.
The deeper you go, the rougher it gets. Clear rooms, recover, choose your next step, and see how far this expedition can reach.
Choose the path
After each clear, colored portals offer different routes: combat, rest, events, or challenges
Sometimes there is only one door; sometimes you weigh two paths—play safe or take a risk
Decisions happen between rooms
Black Boxes · one run, one build
Clears, events, challenges, and bosses put Black Boxes in your path—inspect the item inside, then keep it or destroy it
Some rewards hit the lottery machine: three choices on screen, take only one
Once items stack up, the same room shifts from a grind to a chain-reaction clear—the deeper you go, the harder the snowball rolls
Room-by-room combat
One room at a time: clear it, then choose where to go
Combo and kill-rhythm feedback on the HUD rewards aggressive, clean play
Breakable crates, chain-reacting barrels, treasure bugs—rooms hold surprises, not just enemies
Bosses and the final push
Stage bosses test your current build and reflexes along the survey
Push to the deepest point of the planet for the final confrontation
Each run starts fresh; records and achievements carry over
