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WORLD OF DOGS header art

WORLD OF DOGS

A high-velocity emergent shooter set in a city paid to bleed and built to fall. God is laughing.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is WORLD OF DOGS and Nullhusk Company funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for WORLD OF DOGS and Nullhusk Company?Creative controlWho appears to retain creative control of the game.
Updated: Jul 15, 2026Release statusWhether and how the game has been released.

Media

9 items

About the Game

MARKET DYNAMISM

DESTABILIZE A RESIDENTIAL BLOCK WITH HIGH-GRADE ORDNANCE.

THE MARKETS RISE, SEEPING BLOOD BETWEEN BLOCKS OF DEBT AND LOGISTICS.

and suddenly-

THE PRICE OF MEDICINE- OPIATES, IODINE, GAUZE- EXPLODES.

You are not evil, this world is driven by a cruel web of hustlers and opportunists. 

KINETIC DEATH DRIVE:

  • Dropkick walls and enemies to reverse direction and multiply velocity.

  • Roundhouse Kick thrown weapons and bullets to redirect them.

  • Wallrun to run on walls oh my

  • Walljump to add lateral speed and override any negative falling velocity.

  • Slide down steep surfaces to build horizontal speed.

GUNS ARE VEHICLES

Shoot to kill. Shoot to move.

THROW YOUR GUNS

Every item re-enters the economy.