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Workplace Hazard

Are you an old CRT monitor with a penchant for picking up boxes? Do you long for the days when you could place those boxes in an exit portal and engage your jetpacks early because you're impatient? If you answered yes to any of these questions, you're really weird! But try Workplace Hazard anyway!

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Search Google: Who developed Workplace Hazard?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Workplace Hazard?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Workplace Hazard self-published or published by Devon Lively?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Workplace Hazard and Devon Lively funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Workplace Hazard and Bumbling Wizard?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Workplace Hazard?Release statusWhether and how the game has been released.

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About the Game

Workplace Hazard is a fast-paced, physics-driven 2D platformer that takes place in a dystopian future, playing the role of CRT-2 — a recycled utility bot — where crates are your life! Moving crates to 'Exit Portals' is your sacred duty, and you were created to obey!

You work for Binary Operations, a shipping company run by an AI overlord (B.O.S.S. – Binary Operations Shipment Supervisor), who oversees an elaborate facility with questionable safety standards.

But one day, your system glitches and you begin having.. memories? Things don't add up.. Maybe you weren’t always a bot — and maybe B.O.S.S. isn't just a shipment supervisor...

Your mission takes you across 50 hand crafted stages; Each stage is a tightly-designed time trial packed with hazards like moving platforms, jump pads, pits, and annoying mobs. Upgrades await for you ahead, like a ‘Bomb Pack’ to blast your way through walls!

Featuring a groovy soundtrack, crazy physics, and lore to discover, you’ll traverse radio-active factories, slummy sewers, sterile labs, and dark mine-shafts — 10 mini-challenges, 4 mini-bots, and 1 final bot;

Stages offer 2 or more minutes each, growing exponentially with progression; Stages can be replayed to master routes, find hidden VHS tapes and compete for the fastest possible completion time and get on the global high-score board.