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WORIDII Chapter 1: Lurker header art

WORIDII Chapter 1: Lurker

Where strange creatures roam the land, there is a young woman looking for an adventure. Her goal is simple – explore abandoned areas, classify danger and deal with it.

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Search Google: Who developed WORIDII Chapter 1: Lurker?Developer scaleThe operating scale of the game's developer.
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Search Google: Is WORIDII Chapter 1: Lurker self-published or published by Team Quadrimus?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for WORIDII Chapter 1: Lurker and Team Quadrimus?Creative controlWho appears to retain creative control of the game.
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About the Game

When a place gets infested with strange creatures, there is only one thing people of WORIDII can do – get an Uninfester. And that is exactly what Rob does. She is a young woman trained to explore deserted areas, classify danger and if possible, solve the situation. But this job, an abandoned mansion in the middle of the woods, may not be as easy as she would expect.

  • Explore an abandoned mansion with many different quarters within

  • Encounter many creatures and handle them in various ways

  • Each run is different – enjoy unique experience in every playthrough

  • Solve the mystery of what is the reason people of this mansion left

  • Defend yourself with mighty broom!

What is WORIDII?

There was the War. War that ended all wars and civilization as we know it. And from the rubbles of it arise WORIDII, with all conflicts left behind. While ancient cities were rendered unlivable by biological warfare, the rest of humankind formed three branches which live together in harmony.

Or rather, the closest to harmony mankind can actually manage.

Making of

The game visual is hand-crafted on paper and then digitalized in post-production.

We are using open source tooling such as Godot engine or Blender.

DISCLAIMER: No generative AI was used in the process of creating this game.

About Us

Team Quadrimus is a small indie game studio based in the heart of Europe, established in 2024. There are only three of us and we worked on this game in our free time.