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Wizards, Knights & Archers

Defend your townships Energy Orbs with your fellow AI helpers and your trusty pet against waves of invading fantasy creatures who home-in on your Orbs energy and want to take its power for themselves.

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About the Game



Protect your Energy Orb from 10 waves of fantasy creatures + Boss battles, sent by a mysterious entity determined to overtake your kingdom. Start as a mere peasant with cloth for armour and weapons made from timber. As you successfully protect your settlements Energy Orb for your king, from each invading wave, your experience and coin stash increases allowing you to unlock stronger equipment and increase your choice of 10+ pets, 30+ weapons, 6+ armours, 20+ shields, 10+ magic spells, 8+ AI turret types. Also some armours can be self coloured for that extra flair.

Your Energy Orb provides power for your portals and township, if its destroyed your kingdom & portal travel to other worlds will fall, protect it at all cost. Your portal travel allows you to play on various world maps and sometimes jumping through time itself (although this is not recommended).



To help you along your journey you can call upon 3 AI helpers to fight along side you and fight the horde together, also your helpful AI pet will try to protect you as much as they can in their own unique way. As you dispel your enemies with swords, arrows or magic, collect the loot they drop to sell at the store for gems to craft into socket-able power gems which you infuse into your equipment giving you bonus stats, but watch out, the more damage you receive the quicker they will break and more gems you will need to craft.



Many of your pets are from different worlds and were once lost in the portal void, befriended by your team and now fight at your side.