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Wizards

Four wizards. One arena. One furious ball. Protect your library & spellbook, sling five arena-warping spells, and outlast everyone. Local AI and Steam multiplayer.

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About the Game

Four wizards. One arena. One very angry ball.

Wizards is a spiritual successor to Warlords, the four-player arena classic

where you hold your ground, deflect what's coming, and outlast everyone else.

The shields still orbit. The ball still screams across the field. But now every

mage carries a spellbook, and no rally survives contact with it.

Protect your library. Break theirs. Last wizard standing takes the match.

The old discipline

Your shield sweeps around your position in a tight arc, and that arc is the

whole game. Read the ball's angle, commit early, and send it back harder than

it came. Every deflection is tracked to the wizard who made it, so when the

ball finally lands, everyone knows exactly whose fault it was.

The new chaos

Five spells turn a clean rally into a scramble:

  • Fireball: a burning projectile hurled straight across the arena.

  • Ice Bolt: freeze a rival at the exact moment they need to move.

  • Pentacle: arcane geometry that rewrites the flow of play.

  • Shield: the half-second of protection that saves your corner.

  • Ball Duplication: one incoming threat was never enough.

Opponents with opinions

Any empty slot fills with an AI wizard drawn from five distinct combat

personalities: Rookie, Veteran, Aggressive, Defensive, and Chaotic. Learn the

angles against a Rookie. Then see how many seconds you last against Chaotic.

Bring three friends

Wizards runs on a purpose-built Steam networking layer with host-authoritative

match simulation, so deflections land where they should.

  • Quick Play: drop into an open lobby instantly.

  • Private Host: a room just for your group.

  • Join by Code: share a code, everyone's in.

Choose your mage

Pick your wizard and skin from the main menu, step into the arena, and start

defending. Matches are short, resets are instant, and there is always a

rematch.

At a glance

  • Four-wizard arena combat in the Warlords tradition

  • Orbiting shield defense with per-player deflection ownership

  • 5 spells that reshape every exchange

  • 5 AI personalities for solo play and slot filling

  • Online multiplayer via Steam: Quick Play, private lobbies, join-by-code

  • Fast matches, instant resets, endless rematches

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