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Witchmore

You’re a creepy witch in the woods. Burst out of a bloated deer carcass, battle the undead, rebuild your home, unlock earth-shattering black magic, and explore a 2D hand-drawn world of witchcraft.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Witchmore?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Witchmore?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Witchmore self-published or published by Valadria?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Witchmore and Valadria funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Witchmore and Valadria?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Witchmore?Release statusWhether and how the game has been released.

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About the Game

You’re a creepy witch in the woods. Burst out of a bloated deer carcass, battle the undead, rebuild your home, unlock earth-shattering black magic, and explore a 2D hand-drawn world of witchcraft.








Hi, my name’s Matt Hackett and I’m the solo developer behind Witchmore. I designed the game, wrote every line of code, and drew every sprite (including the game’s unique font). Witchmore is inspired by my love of witchcraft, plus my favorite games like The Legend of Zelda: A Link to the Past and Spelunky.

Thanks for checking out my little game! I'll have a demo up soon.
-Matt