
Witch Hunt Academy
A high fantasy social deduction game of magic and intrigue for up to 16 players.
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Publisher
Release
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
10 itemsAbout the Game
Enter the mysterious world of wizardry as members of a secret magic academy.
But beware! Some among you have hidden motives and are lurking in the shadows.
Witch hunt academy is a social deduction game for up to 16 players.
Gameplay is broken up into several days divided further into periods, players must manage their time effectively to gather resources to defend themselves and defeat their opponents.
Players will be assigned one of many basic roles with different effects, visible to other players, as well as a secret role which falls into one of three categories:
Good
Good players win if all evil players have been rooted out, and there are no remaining neutral players with an achievable win condition.
A number of good aligned players will receive a Hero role with varying extra abilities related to defense or information gathering.
Evil
Evil players win if all good players have been eliminated, and there are no remaining neutral players with an achievable win condition.
All evil players will receive a Villain role with insidious abilities.
Neutral
Neutral players will each have their own win conditions depending on their role.
All neutral players will receive a Neutral role with unique abilities suited to their respective goals.
Features:
But beware! Some among you have hidden motives and are lurking in the shadows.
Witch hunt academy is a social deduction game for up to 16 players.
Gameplay is broken up into several days divided further into periods, players must manage their time effectively to gather resources to defend themselves and defeat their opponents.
Players will be assigned one of many basic roles with different effects, visible to other players, as well as a secret role which falls into one of three categories:
Good
Good players win if all evil players have been rooted out, and there are no remaining neutral players with an achievable win condition.
A number of good aligned players will receive a Hero role with varying extra abilities related to defense or information gathering.
Evil
Evil players win if all good players have been eliminated, and there are no remaining neutral players with an achievable win condition.
All evil players will receive a Villain role with insidious abilities.
Neutral
Neutral players will each have their own win conditions depending on their role.
All neutral players will receive a Neutral role with unique abilities suited to their respective goals.
Features:
- Gameplay customization: Many aspects of the game can be customized in lobby settings and saved to various presets.
- In game proximity voice chat and text chat.
- Simple lobby creation and joining.