
Witch College 2
Sam suddenly disappeared, leaving just a strange symbol behind! What could that mean?
Developer
Publisher
Release
February 24, 2020
6 years and 161 days ago
Steam Reviews
Mixed16 reviews62.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026FundingThe known source of funding behind the game. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
The new chapter of the world of Witch College!
The semester is over and the summer vacations have already started! However, before anyone could begin to have fun, Sam suddenly disappeared, leaving just a strange symbol behind! What could that mean? A powerful and ancient witch clan seems to be involved… but what are they planning?
Key Features
3 Endings based on player choice
Comedy
20+ Scenes
Visual Novel Style Interactions
The semester is over and the summer vacations have already started! However, before anyone could begin to have fun, Sam suddenly disappeared, leaving just a strange symbol behind! What could that mean? A powerful and ancient witch clan seems to be involved… but what are they planning?
Key Features
3 Endings based on player choice
Comedy
20+ Scenes
Visual Novel Style Interactions