...INDIE

Developer
Publisher
Release
June 6, 2025
1 year and 146 days ago
Steam Reviews
Mostly Positive67 reviews79.1%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
The peaceful and tranquil cat village was suddenly broken by a sudden disaster. A group of monsters attacked the village without warning and swept away all the cat food cans that the villagers depended on for survival. Fortunately, a young witch who passed by stepped forward to help these poor cats take back their precious food.

Based on the classic action-packed gameplay, it incorporates backpack management elements. In each adventure, players not only need to reasonably plan the space layout in the backpack, but also need to pay attention to the interaction between props, so as to maximize resource utilization efficiency and formulate the best strategy for the next battle.

As the game progresses, players can choose to bring 2 to 4 different attack methods into battle. Each attack method has a unique application scenario and independent enhancement path, which can meet the personalized needs of different players for combat styles.

The game provides a rich variety of weapons, including swords, axes, spears, etc. These weapons not only have their own advantages in basic performance, but also have exclusive special attack skills. Players can trigger the unique powerful skills of weapons by consuming special attack points, and play unexpected effects in high-intensity battles.

At the beginning of each game, the system will generate a new large map for players to explore based on the land combination algorithm.

Based on the classic action-packed gameplay, it incorporates backpack management elements. In each adventure, players not only need to reasonably plan the space layout in the backpack, but also need to pay attention to the interaction between props, so as to maximize resource utilization efficiency and formulate the best strategy for the next battle.

As the game progresses, players can choose to bring 2 to 4 different attack methods into battle. Each attack method has a unique application scenario and independent enhancement path, which can meet the personalized needs of different players for combat styles.

The game provides a rich variety of weapons, including swords, axes, spears, etc. These weapons not only have their own advantages in basic performance, but also have exclusive special attack skills. Players can trigger the unique powerful skills of weapons by consuming special attack points, and play unexpected effects in high-intensity battles.

At the beginning of each game, the system will generate a new large map for players to explore based on the land combination algorithm.
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