
Wisp Catacombs
Wisp Catacombs is a creative top-down roguelike - play as Wisps, solo or with friends, and use their powers to explore worlds, defeat bosses, and uncover the mystery of your creator to fix everything in this chaotic universe...
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
10 itemsAbout the Game
What makes Wisp Catacombs a unique rogue-like game?
- The enemy diversity. (Seeing a dancing cactus, a shotgun urchin, and a crystal golem is rare sight!)
- Fast movement. (Invincible dashes, quick turns, and a standstill healing system require skill.)
- The choices the player(s) can make. (Will the players trust or confront their creator?)
- The player(s) can start as one class and finish with completely different abilities.
- Local 4-player mode. (You can play up to 4 players without any compromises - the game will adapt its difficulty scaling (loot prices, enemy damage/health, rewards, etc.) depending on the player count.)
- Brutal difficulty. (Don’t take this part lightly.)
What are the main gameplay Features?
- Players can use their dash to dodge projectiles. It’s fast and effective.
- No ammo: when you attack, you lose energy! The energy is also your health!
- Swappable abilities: 2 attack types (simple and area), an ultimate attack, and a passive stat.
- Items which upgrade your base stats. A battery can gives you more energy (health), a vacuum can upgrade your regeneration, etc.
- 6 power types, 100+ total powers! Experiment with each attack!