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WIRED TOKYO 2007

— Dive into Tokyo. Dive into the past. — WIRED TOKYO is a vertical 3D action game where you climb toward the vast skies above Tokyo. To unlock new abilities, you may have to deliberately “dive” from above. A climbing game where falling has meaning — that’s WIRED TOKYO.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is WIRED TOKYO 2007 self-published or published by Digital Ramen Studio?Publisher statusHow the game's publishing relationship is classified.
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About the Game

Climbing isn’t the only way forward.

Dive into Tokyo.
Dive into the past.

WIRED TOKYO is a 3D vertical action game set high above a massive, surreal Tokyo skyline.

■ Core Experience

Unlock new costumes to gain new abilities.

Even within the same stage, different actions create different routes.
Each player finds their own way to climb.

An example of a traversal combo

Progress isn’t just about going up.

By intentionally diving from higher points,
you may reach places that were previously out of reach.

To move toward the future,
sometimes you must return at the past.

Falling is not failure —
it’s the beginning of a new strategy.

WIRED TOKYO is a 3D vertical action game
where going back has meaning.

■ Game Structure

  • A single vast 3D stage with height, like Only Up!

  • Real-time costume changes that alter your abilities

  • All costumes are optional — the game can be cleared from the initial state

  • ・Strategy that unlocks actions by searching in the opposite direction by falling

    ・Charge the dive gauge by falling and shortcut with unique traversal combos

  • A time-themed story set in Tokyo, 2007

■ Story

Akihabara, 2007.

A girl working at a maid café notices a strange structure floating in the sky.

Driven by curiosity, she begins climbing toward the unknown above Tokyo.

What if looking back at the past





could change the future?

■ Estimated Playtime

Normal Ending: 6–8 hours
True Ending: 8–12 hours

■ Streaming & Video Policy

  • Both individuals and companies may stream the game without prior permission.

  • Monetization is allowed only through the official monetization features provided by the streaming platform.

  • We would appreciate it if you include the game title in your video title and link the Steam page in the description.

    【Notice】

    This work is based on a strict climbing and athletic game where you can enjoy the tension of each step and route construction, with its own unique interpretation of the gameplay of 3D precision platformers such as 'OnlyUp'.

    If you are expecting the following elements, there is a very high possibility that you will not be satisfied, so please refrain from purchasing:

    - "High-speed parkour action" that allows you to move quickly with a single button

    - Speedrun games that focus solely on exhilaration

    - Playing for specific graphics (such as NSFW content) rather than the gameplay itself

    We welcome the challenge of players who love meticulous controls and the sense of accomplishment from "conquering" stages on their own.