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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
5 itemsAbout the Game
Wildzone is an open world first person shooter powered by brand new Walk In Place locomotion system: DEEP LOCOMOTION.
LOCOMOTION
While in most other shooter game you have to choose between snail simulator or crazy motion sickness,
with DeepLocomotion you can achieve the FPS experience you use to have with flat monitor.
Just much more immersive.
SETTING
This is abandoned area and there is a reason why. Meanwhile some people trying to get there to find some weird things.
It is rumored that it can be sold for good money. Another are not interested at money at all.
WEAPON
The game has a realistic set of modern weapon with high details level.
Real ballistics, real damage and and real feelings.
DEVELOPMENT
Development process is going from low end up, starting at open forest world with solid-rock 72fps on Oculus Quest.
With regular free builds you can check and control: development always going to upgrade and never downgrade.
LOCOMOTION
While in most other shooter game you have to choose between snail simulator or crazy motion sickness,
with DeepLocomotion you can achieve the FPS experience you use to have with flat monitor.
Just much more immersive.
SETTING
This is abandoned area and there is a reason why. Meanwhile some people trying to get there to find some weird things.
It is rumored that it can be sold for good money. Another are not interested at money at all.
WEAPON
The game has a realistic set of modern weapon with high details level.
Real ballistics, real damage and and real feelings.
DEVELOPMENT
Development process is going from low end up, starting at open forest world with solid-rock 72fps on Oculus Quest.
With regular free builds you can check and control: development always going to upgrade and never downgrade.