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Wildwake header art

Wildwake

Stranded after a plane crash in a freezing wilderness, you must manage body temperature, injury, and sanity as every decision shapes your survival.

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Search Google: Who developed Wildwake?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Wildwake?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Wildwake self-published or published by Moonhaze Games?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for Wildwake and Moonhaze Games?Creative controlWho appears to retain creative control of the game.
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About the Game

You wake up in the cold wilderness with no clear memory of how you survived the plane crash. Alone, shivering, bleeding, and breathing through lungs that hurt with every breath. Your decisions, even the smallest ones, will determine whether you survive.

Wildwake is a text-driven survival game about judgment under pressure. There are no obvious shortcuts. Your resources are your body, your mind, what you carry, and what you notice. The story remembers your choices, and their weight accumulates.

The branching narrative affects your survival chances, your character and the story going forward.

  • Keep a frostbitten finger or cut it off

  • Eat snow to get water, or push through until you find a better source

  • Cross a valley filled with deep snow or take the mountain ridge

  • Crawl into an unfinished snow shelter or risk making a fire through the night

REALISTIC SURVIVAL

There are no obvious crafting shortcuts. Survival depends on judgment, restraint, and real-world logic.

Grounded in research on cold-weather physiology and real survival accounts, Wildwake combines physical deterioration and environmental pressure with deep narrative and systemic realism.

EXPRESSIVE AND HAND-DRAWN ART

Wildwake is illustrated in black and white, using a handmade visual style that combines digital watercolor, charcoal textures and experimental mark-making. Every image is raw, expressive and psychological, made to serve the storytelling rather than decorate it.

FEATURES

  • Branching narrative with multiple endings and accumulated story conditions

  • Choices that affect your survival chances, story outcomes and character's state

  • Survival stats management: body temperature, health and sanity

  • Stats affect available choices, narrative paths and visual perception

  • Sound design and SFX built to support the narrative and atmosphere