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Who am I: Remedy header art

Who am I: Remedy

A found footage horror game where you'll try to remember who you are and escape the time loop while documenting everything on a typewriter.

Steam Page
Release
March 26, 2026
129 days ago
Steam Reviews
Positive30 reviews83.3%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
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About the Game

WAKE UP.

Opening your eyes, you find yourself in a timeless space — a bridge between life and death. You hear the voices of scientists trying to help an unknown subject escape a time loop. You don't understand any of it and instinctively move toward the light, but...

RECORDING STARTED.

You wake up in an empty house with no memory of your past. Armed with only an old camera and a typewriter you begin an investigation into the house’s past — and your own.

CONDUCT THE INVESTIGATION.

The typewriter becomes your main investigative tool — through it, you read, document, and gradually piece the truth together.

THE HOUSE LEADS.

You realize the routes here cannot be trusted. Corridors shift, and passages open only when the house allows them to.

COLLECT FRAGMENTS OF THE PAST — COLLECT THE STORY.

Solve puzzles and search for the artifacts, notes, and family photographs left behind in the house. Each discovery reveals new pieces of a larger story, bringing you closer to understanding who you are.

AND REMEMBER, YOU ARE NOT ALONE...

KEY FEATURES:

  • Psychological horror focused on tension, deep storytelling and puzzles;

  • Immersive found footage effects;

  • Write your investigation on a typewriter.

  • Who's calling on the other end?

  • Created by one person :)

  • Always changing corridors;

  • An original soundtrack I wrote for deeper immersion;


AI Generated Content Disclosure: This game was created by a solo developer — an artist, game designer, and musician — with the intention of crafting a story players could enjoy and connect with. Some AI-generated content was used during development to support the game’s intended player experience and creative vision. All AI-assisted content was carefully reviewed, edited, and integrated by the developer.