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WHISMIE

A 2D psychological horror-puzzle where time moves on its own and the house continues to live without you. Explore, observe, and decide who you are - a therapy subject, or the protagonist of someone else’s show.

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
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About the Game

Welcome to WHISMIE LIVE - an innovative program of social rehabilitation, where human pain turns into a spectacle for millions of viewers.

Each participant connects to a neural device that immerses their mind into a world created by artificial intelligence - a reflection of their own fears, memories, and guilt.

Locations are different for everyone: for Emily, the new participant, this virtual reality becomes her childhood home… exactly as she remembers it.

The process of immersion happens gradually. Under the curator’s supervision, Emily relives her past - first peaceful memories, then distorted visions where love exists next to horror.

Each new level brings her closer to the question she’s afraid to hear the answer to - even from herself.

And when the line between therapy and punishment begins to blur, Emily must find out - is she really being cured, or has she become part of someone’s show?

GAMEPLAY

WHISMIE LIVE mixes elements of psychological horror and puzzles, creating a feeling of tension and uncertainty, where every action changes how the story unfolds.

You’ll explore an environment that evolves over time - unlocking rooms, finding secrets, solving environmental puzzles, and uncovering fragments of Emily’s past.

The longer you stay inside the program, the more distorted the world becomes: sounds, interior details, even the behavior of its inhabitants.

The roguelike structure makes every playthrough unpredictable - new events, random phone calls, and dialogues that slowly reveal Emily’s story.

The gameplay is highly interactive - you can move objects, open curtains, pick up items that may be keys to survival… or triggers for new horrors.

GAME FEATURES

🔹Unique LIVE format.

The world reacts to you as if you’re part of a live broadcast - with comments, events, and the feeling that millions are watching your every move.

🔹Horror-puzzle over time.

Each cycle is a new test with a ticking timer - the house keeps living its own life even when you stand still.

🔹Roguelike structure.

Every playthrough brings different events, dialogues, and situations. Mistakes aren’t the end - they’re a chance to see the story from another angle.

🔹Presence effect.

Full interaction with the environment: move objects, find hidden details, and explore the space with your own hands.

🔹A living house.

The environment changes from cycle to cycle, reacting to your actions and Emily’s emotional state.

🔹The ending you deserve.

Every choice, every death, and every step shape the unique finale of your broadcast.