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When will I get Home? header art

When will I get Home?

Indie anomaly-detection game set in a bleak Eastern-European stairwell. 11 floors, 40+ anomalies, minimal horror, maximal tension.

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Developer
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Release
July 2, 2026
30 days ago
Steam Reviews
Positive14 reviews100.0%

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Search Google: Who developed When will I get Home??Developer scaleThe operating scale of the game's developer.
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Search Google: Is When will I get Home? self-published or published by ZForgeGames?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is When will I get Home? and ZForgeGames funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for When will I get Home? and ZForgeGames?Creative controlWho appears to retain creative control of the game.
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About the Game

Eastern Europe. Housing estate life. Full-time work. Exhaustion.

And where does it all lead?

The goal is simple: get home every day and sleep — and thus get rid of the hallucinations.
But the staircase is not always the same.

The game ends when you have found all the anomalies.

Observe your surroundings carefully.
Don't miss any changes.

If you find an anomaly, press the RED button in the elevator.
If you can't find it, press the GREEN button.

When Will I Get Home? is an anomaly-finding walking simulator,
inspired by our own staircase.

Available in Hungarian and English.

Playing time: 30–120 minutes