
Westminster Darkly
A unique turn-based strategy game set in modern time Westminster (UK), after a massive solar storm causes the end of the electric age.
Developer
Publisher
Release
August 1, 2020
6 years and 2 days ago
Steam Reviews
Mixed13 reviews61.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Westminster Darkly is a turn-based strategy game set in Westminster (UK), after a massive solar storm causes the end of the electric age.
Created from a classical approach to game design, it is a unique strategic simulator that lets you experience the harsh reality of local governance in a world turned darkly.
Main features:
- Neighbourhood Management
- Events & Exploration
- Tactical Battles
Management Overview:
- Governance: Tax, Invest, Market, Control (Local Assistance, Stop & Frisk, Borders)
- Mobilization: Create Unit, Refit Unit, Train Unit, Deploy (Agent or Militia)
- Personnel: Asset Information, Transfer, Appointment, Level Up, Prisoners
- Public Support: White-Collars, Blue-Collars, Underclass & Refugee Populations
- Ext. Representation: Trade, Support, Ally, Officer Exchange, Joint Attack, Intimidate
- Ext. Infiltration: Asset Information, Defame, Sabotage, Rescue Officer, Recruit Officer
- Conquest Framework: Accommodate, Manipulate, Dominate
Tactical Overview:
- Initiative-Based Combat: Attacks and Counter-Attacks
- Specialized Attacks: Acidize, Enflame, Charge, Snipe
- Specialized Abilities: Taunt, Confuse, Combined attacks
- HQ Entrenchment & Disengagement Penalties
- Direction-Based Weak Point Bonuses
- Efficiency Degradation
- Morale & Panic
Created from a classical approach to game design, it is a unique strategic simulator that lets you experience the harsh reality of local governance in a world turned darkly.
Main features:
- Neighbourhood Management
- Events & Exploration
- Tactical Battles
Management Overview:
- Governance: Tax, Invest, Market, Control (Local Assistance, Stop & Frisk, Borders)
- Mobilization: Create Unit, Refit Unit, Train Unit, Deploy (Agent or Militia)
- Personnel: Asset Information, Transfer, Appointment, Level Up, Prisoners
- Public Support: White-Collars, Blue-Collars, Underclass & Refugee Populations
- Ext. Representation: Trade, Support, Ally, Officer Exchange, Joint Attack, Intimidate
- Ext. Infiltration: Asset Information, Defame, Sabotage, Rescue Officer, Recruit Officer
- Conquest Framework: Accommodate, Manipulate, Dominate
Tactical Overview:
- Initiative-Based Combat: Attacks and Counter-Attacks
- Specialized Attacks: Acidize, Enflame, Charge, Snipe
- Specialized Abilities: Taunt, Confuse, Combined attacks
- HQ Entrenchment & Disengagement Penalties
- Direction-Based Weak Point Bonuses
- Efficiency Degradation
- Morale & Panic