
Welcome To... Chichester 2 - Part III : NightFall
Spanning five years, this episode concludes the prequel arc, and focuses more on Grendel Jinx and her dysfunctional family, whilst 'The Council Of The Unseen' slowly unravels
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Game contextLatest: IGF Team
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|---|---|---|
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7 itemsAbout the Game
This visual novel is the last in the Welcome To... Chichester 2 trilogy, and the penultimate episode overall. Playing the previous episode would be beneficial.

For a short while after the events of No Regrets For The Future, life returned to normality for the protagonist and Grendel Jinx. However, with William making an unwanted return from the Happy Glowstick Funtime Re-education Camp, everything starts becoming more complicated for Grendel as she has to contend with final school exams, her parents divorcing, and an unwanted new stepsister.
The protagonist is naturally dragged into these affairs as he/she has to contend with an assassination attempt by Grendel's father, being abducted by Grendel's mother, an increasingly hostile (to The Council Of The Unseen) secretary and a debauched boss, culminating in the protagonist being forced to destroy The Council Of The Unseen, by using their own weapons against them.
Spanning five years from the end of No Regrets to the start of The Spy Of America And The Long Vacation, this episode concludes the main prequel arc - with a bang


For a short while after the events of No Regrets For The Future, life returned to normality for the protagonist and Grendel Jinx. However, with William making an unwanted return from the Happy Glowstick Funtime Re-education Camp, everything starts becoming more complicated for Grendel as she has to contend with final school exams, her parents divorcing, and an unwanted new stepsister.
The protagonist is naturally dragged into these affairs as he/she has to contend with an assassination attempt by Grendel's father, being abducted by Grendel's mother, an increasingly hostile (to The Council Of The Unseen) secretary and a debauched boss, culminating in the protagonist being forced to destroy The Council Of The Unseen, by using their own weapons against them.
Spanning five years from the end of No Regrets to the start of The Spy Of America And The Long Vacation, this episode concludes the main prequel arc - with a bang

- 11 bad endings and one true ending
- Multiple routes
- 100,000+ word story, with an estimated play time of 6 - 8 hours. Complete the game, and subsequent playthroughs will extend the story by around 2 to 3 hours, with extra detail for certain events.
- Option to display current route (and choice)
- Visual impairment modes as well (font change, font size and so on)