indiegame.fan
Welcome To... Chichester 2 - Part III : NightFall header art

Welcome To... Chichester 2 - Part III : NightFall

Spanning five years, this episode concludes the prequel arc, and focuses more on Grendel Jinx and her dysfunctional family, whilst 'The Council Of The Unseen' slowly unravels

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Welcome To... Chichester 2 - Part III : NightFall and Triority Interactive Novels funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Welcome To... Chichester 2 - Part III : NightFall and Triority Interactive Novels?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game

This visual novel is the last in the Welcome To... Chichester 2 trilogy, and the penultimate episode overall. Playing the previous episode would be beneficial.



For a short while after the events of No Regrets For The Future, life returned to normality for the protagonist and Grendel Jinx. However, with William making an unwanted return from the Happy Glowstick Funtime Re-education Camp, everything starts becoming more complicated for Grendel as she has to contend with final school exams, her parents divorcing, and an unwanted new stepsister.

The protagonist is naturally dragged into these affairs as he/she has to contend with an assassination attempt by Grendel's father, being abducted by Grendel's mother, an increasingly hostile (to The Council Of The Unseen) secretary and a debauched boss, culminating in the protagonist being forced to destroy The Council Of The Unseen, by using their own weapons against them.

Spanning five years from the end of No Regrets to the start of The Spy Of America And The Long Vacation, this episode concludes the main prequel arc - with a bang



  • 11 bad endings and one true ending
  • Multiple routes
  • 100,000+ word story, with an estimated play time of 6 - 8 hours. Complete the game, and subsequent playthroughs will extend the story by around 2 to 3 hours, with extra detail for certain events.
  • Option to display current route (and choice)
  • Visual impairment modes as well (font change, font size and so on)