
Weirdlands
A charmingly quirky RPG where you catch and fuse spirits you fight, and layer by layer reveal deep, intricate lore. This single-player, turn-based RPG has a deceptively simple exterior, but within lie complexity and depth. It's light and it's dark, it's witty and it's silly, and it's one of a kind.
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Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
14 itemsAbout the Game
A lockdown during a crisis. You can't go anywhere. At least not until a portal to a magical land opens in your bedroom.
Weirdlands is an RPG inspired by classics like Final Fantasy, Earthbound, Undertale, etc., but it's also very much its own thing.
You can recruit or capture pretty much any enemy you fight. The stronger, unique spirits have their own personalities and storylines. They can absorb other spirits you capture, gaining their abilities. With combining spirits like that, you can find combinations that work best for you, and even some hidden combos.
There is a proper point & click inventory with proper point & click items for solving proper point & click puzzles, but since it is an RPG, you can solve most puzzles in different ways, often with brute force, just make sure your brawn stat is high enough.
After you finish the game (or by turning it on in the options), you can start a new game+, which dramatically changes both story and game mechanics, giving you a very different experience.
There is a huge amount of lore to uncover, both through the story itself and by exploring and finding hidden hints about what is going on in the world(s).
Features
Dramatic Changes In Your Second Playthrough (New Game +)
Multiple Solutions to Puzzles
Optional Content and Bosses
Countless Secrets
Huge Amount of Spirits to Catch
Works On Steam Deck
