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Weather Dragger header art

Weather Dragger

Grow a happy village by dragging clouds and sunlight across the map. Build, harvest, and shape a tiny world through weather.

Steam Page
Developer
Release
April 29, 2026
94 days ago
Steam Reviews
Positive22 reviews100.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Weather Dragger self-published or published by Geese & Goose and HaviEgyJatek?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Weather Dragger and Geese & Goose and HaviEgyJatek funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Weather Dragger and Geese & Goose?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game

Weather Dragger is a strategy-simulation game about growing a village by controlling the weather itself.

Grow a happy village by dragging clouds and sunlight across the map. Build, harvest, and shape a world through weather.

Rain turns dry land into fertile ground. Sunlight dries flooded fields. Every tile reacts differently, and the success of your village depends on how you guide the sky.

But the weather doesn’t stay still.

Forecasts shift, patterns drift, and carefully planned systems slowly fall out of balance. You adapt, rebuild, and unlock new tools to keep your village growing.

Everything you do leads toward one goal:

Building a waterslide for your villagers.

It turns out that maintaining food, resources, and infrastructure is the foundation of good waterslide construction.

Weather Dragger features three handcrafted levels and a daily challenge mode, designed for slower, thoughtful play and experimentation.

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Key Features

• Drag clouds and sunlight to control weather across hex maps

• Grow crops by managing moisture and terrain conditions

• Build and expand a small village over time

• React to shifting forecasts and changing environmental systems

• Unlock new buildings and upgrades through research

• Three handcrafted levels + a daily challenge for replayability.