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We Gotta Go

We Gotta Go is a co-op horror comedy that’ll scare the crap out of you—literally. Team up to reach the only bathroom in a haunted mansion before your bowels betray you. Scavenge for items, fend off ghosts, and fight through cursed halls together in a desperate hunt for sweet relief.

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Developer
Publisher
Release
April 14, 2026
110 days ago
Steam Reviews
Mixed319 reviews62.1%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher meets the large-publisher threshold through its catalog and developer network.
Search Google: Is We Gotta Go self-published or published by Mad Mushroom?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is We Gotta Go and Mad Mushroom funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for We Gotta Go and FuzzyBot?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

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About the Game

You and your friends are stuck in a haunted mansion and desperately need to find the bathroom. Your goal: navigate the haunted halls and survive ghostly encounters to reach the porcelain promised land to escape before your bowels betray you!

Fear, stress, and bad burritos all push your gut closer to disaster. Manage your bowels carefully - make better food choices, fart to relieve the pressure, and more, all before you become a pile of poo.

TP Mummies, turd mobs and a host of other horrors lurk in the darkness, waiting to scare your pants off. Literally.

Light up lanterns, wield wonky weapons, and fling fancy furniture to break open doors, solve haunted puzzles, and keep ghosts at bay (or just throw s#!t at your friends).

Scavenge clothes from corpses to mix up your style. Then die, and return as a playable poop, only to be reborn again with an even better fit.

The procedurally generated mansion won’t make it easy: its many passages are blocked, locked, hidden, and haunted... Can your team survive and extract via the porcelain throne?