
WE ARE DOOMED
WE ARE DOOMED is a twin-stick shooter where you zap polygon baddies with an absurdly overpowered laserbeam. Dive head-first into the action with reckless ambition, charge the SUPERBEAM, and zap everything out of existence in an instant.
Developer
Publisher
Release
April 21, 2015
11 years and 105 days ago
Steam Reviews
Positive29 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026FundingThe known source of funding behind the game. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
13 itemsAbout the Game
WE ARE DOOMED is a twin-stick shooter where you zap polygon baddies with an absurdly overpowered laserbeam. Dive head-first into the action with reckless ambition, charge the SUPERBEAM, and zap everything out of existence in an instant. Chase high scores or just enjoy the beautiful explosion of geometry, color and light.
- Pure arcade action. No cutscenes, storylines, or lengthy tutorials.
- An overpowered laserbeam weapon, and the more ridiculous SUPERBEAM.
- Waves mode: 30 waves that range from chill to hyper-intense.
- Endless mode: An endless barrage of baddies. How many zones can you survive?
- Quick to start, and quick to restart for "just one more" game.
- A vibrant world of neon colors, bold shapes, and glitching geometry.
- A beautiful, chill, and occasionally glitchy soundscape.