
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
A true duck-souls-like experience. Inspired by Fromsoft classics such as Sekiro and DarkSouls, Waterfowl is a parry based, Souls-like, action adventure that rewards those who master its combat through rhythm.
Combat is fast and exciting, yet smooth, focusing on deflecting enemy attacks and countering with your own. Waterfowl uses a posture system that breaks enemies when you apply constant pressure, rewarding confident attacking and deflecting.
Explore a world infested by yokai from the spirit world, complete quests to unravel stories and defeat challenging bosses. As players progress, they unlock new abilities/weapons that keep combat feeling addictive.
Waterfowl features a 3D pixel art style where despite being rendered in 3D, the game feels like authentic 2D pixel art.
Waterfowl is currently still in the early stages of development.
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