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Waste The Fallen

A cosmic-horror extraction shooter. Drop in, loot up, and get out alive: raid decaying zones for gear, survive the monsters lurking inside, and escape before the dark closes in. Solo or up to three, with other Deviants hunting the same loot.

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Search Google: Who developed Waste The Fallen?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Waste The Fallen self-published or published by RoyalCrow?Publisher statusHow the game's publishing relationship is classified.
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About the Game

The world came apart, and something old came through the cracks. Now the ruins are full of loot, monsters, and the Others who want what you’re carrying. Gear up, drop in, and get out alive, solo or with up to three.

SCAVENGE THE RUINS

Drop into forsaken, decaying zones and take everything you can carry: weapons, materials, and rare finds hidden across each map. No two runs play the same. Enemy movements, Deviants, and environmental threats mean no stash is ever safe. The deeper you push, the better the loot, and the worse the things guarding it.

SURVIVE THE HORROR

These zones want to unsettle you before they kill you. Grotesque creatures stalk the ruins, the environment turns against you, and the longer you stay, the more the world seems wrong. Read the silence, listen for gunfire, and know when to fight and when to disappear.

BANK YOUR HAUL

Find the exit, solo or with a crew of up to three. Losses sting less here: an oversized safebox protects more of what you earn, and cheap, fast crafting gets you back on your feet after a bad run. Ignore the Deviants, or hunt them for their loot. The risk, and the profit, is your call.

BUILD YOUR HIDEOUT

Between expeditions, return to a hideout that’s yours to grow. Upgrade crafting stations, unlock better blueprints, and forge deadlier gear for deeper runs. It’s also where you cross paths with other Deviants, a rare pocket of calm to regroup before the next descent. Every expedition feeds long-tail progression built for the long haul.