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Warm

A wilderness survival game set in an endless Alaskan night. Keep campfires alive, gather wood, craft torches, survive freezing blizzards and wolves, and search abandoned campsites for the cabin that might save you.

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Search Google: Who developed Warm?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Warm?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Warm self-published or published by OutHereGaming LLC?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Warm and OutHereGaming LLC funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Warm and OutHereGaming LLC?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Warm?Release statusWhether and how the game has been released.

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About the Game

You are Elis Rowe, a park ranger stranded in the Alaskan wilderness after the sun stops rising. With no rescue in sight, you must survive the cold, the darkness, and whatever is waiting beyond the firelight.

Each night, you push deeper into a frozen wilderness filled with abandoned campsites. Their fires have gone out. Their supplies are scattered. Somewhere beyond them, a lone cabin may offer your only chance of survival.

To stay alive, you must:

  • Keep campfires burning to create warmth and shelter

  • Explore abandoned campsites scattered across the wilderness

  • Split logs, gather wood, and manage scarce resources

  • Craft torches to travel farther into the dark

  • Survive freezing temperatures and sudden blizzards

  • Avoid or endure attacks from wolves in the storm

  • Rest between nights and continue your search for the cabin

  • Play solo or cooperate with other players, including reviving frozen teammates

Every trip away from the fire is a risk. Stay out too long and the cold will take you. Let the fires die and the wilderness closes in.

Find warmth. Survive the night. Reach the cabin.