indiegame.fan
Warhounds header art

Warhounds

Warhounds is a turn-based tactics game about an elite mercenary squad with an old-school action movie vibe, inspired by XCOM and Jagged Alliance. Recruit unique fighters, upgrade your base, and fight for Africa’s future. No fake RNG - only true ballistics and lethal tactics.

Steam Page
Developer
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher meets the large-publisher threshold through its catalog and developer network.
Search Google: Is Warhounds self-published or published by Brightika, Inc.?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Warhounds and Brightika, Inc. funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Warhounds and Everplay DMCC?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

13 items

About the Game

Warhounds is a turn-based tactics & strategy game, inspired by XCOM and Jagged Alliance, about a mercenary squad with an old-school action-movie vibe. Command an elite team of bold, stylish operators, wage a campaign in an alternative-future Africa, and decide the war’s outcome mission by mission.

Be the commander.

Calculate lines of fire, flank and break cover, and seize the high ground. Every turn is decided by your planning and honest physics - not by RNG.

Hire fighters with personality.

Combine classes - Assault, Specialist, Sniper, Machine Gunner, and Grenadier. Pick the right gear for the job, treat and extract, protect key operatives. Take calculated risks - high combat lethality makes every decision count.

Between missions, run the base.

Recruit, upgrade, purchase equipment, handle logistics, finances, medical, and downtime. Choose allied factions, build relationships, gather intel, and execute covert ops. Your choices have consequences - access to missions, gear, and allies changes because of what you do.

Use tomorrow’s tools.

Deploy drones, combat scanners, smoke, and optical camo. Upgrade and improve your kit to win under any conditions.

Set the pace.

Knock out a mission in 25–40 minutes or settle in for long sessions. Tune the challenge - go for a brutal tactical hell or a light, relaxing run.

What awaits you:

  • No point-blank misses and no bogus randomness.

  • Real ballistics, destructible cover, vertical gameplay, and cone overwatch.

  • Mercenaries with character and mission-focused loadouts without busywork.

  • Base management, contracts, budgets, allies - and consequences for your actions.

Assemble the squad. Take the contract. Decide Africa’s future beyond 2035.