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WarDoom ssp Wargame

2D Hard core, Hex & Chit, Turn Based Wargame with A.I. or Hotseat. Move units or stacks around, attack using all the info from live database and unit breakdowns. set your battle objectives in the battle report. A detailed Editor effect live game systems

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Release
November 3, 2023
2 years and 273 days ago
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Search Google: Who developed WarDoom ssp Wargame?Developer scaleThe operating scale of the game's developer.
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Search Google: Is WarDoom ssp Wargame self-published or published by (Mark Ainsworth)?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for WarDoom ssp Wargame and Mark Ainsworth?Creative controlWho appears to retain creative control of the game.
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About the Game

A Hard Core, Turn Based, Hex & Chit Wargame. 2D like a boardgame.

A.I. ,A detailed Editor, and Hotseat options, you can set A.I. advantages etc... . You can add Rail Networks to any game. Live database to find targets. Battle Report shows the game info and you can reset game objectives to fight for, it also shows last turn info.

A complex Combat system, allowing you to select who fights in the battle, you can also choose type of attack EG you can do an infantry only attack if your ahead in men, or a missile only attack if attacking with ART or AIR units . the game uses movement costs so travelling by rail is quicker. there is a random map generator and 3 main maps. the games can be randomly setup or play a scenario, adding rail networks will change a game scenario.