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Walls

A physics-based puzzle game where every bounce matters. Plan your angles, use limited bounces, and solve thousands of levels. Test your precision, master tricky puzzles, and explore endless community-made challenges.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Walls?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Walls?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Walls self-published or published by NiJo Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Walls and NiJo Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Walls and NiJo Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Walls?Release statusWhether and how the game has been released.

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About the Game

Walls is a physics-based puzzle game where every bounce counts.

Launch a ball, hit the walls, and reach the exit — but you only have a set number of bounces to work with. Too few and you won't reach the goal. Too many and you fail.

As you progress, new objects are introduced that change how you approach each level. Now you have to think about the order in which you interact with objects to be able to exit with limited bounces.

Later in the game you will see some levels playing with the game core mechanics in a really creative way. For example in this one you have to use the red wall in your advantage.

You can also explore tens of thousands of levels made by other players, or build and share your own.


There are also several other modes to keep things fresh. Endless Mode keeps raising the difficulty until you slip up, Speedrun Mode is for players who want to chase fast times and compete on leaderboards, and a new Level of the Day is added every 24 hours.