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VR NINJA DOJO

VR NINJA DOJO offers an exciting training program that uses your entire body. Heated melee combat wielding swords, precise long-range attacks with shurikens, evasion training to dodge enemy attacks, and training to master ninjutsu await you.

Steam Page
Release
September 6, 2024
1 year and 330 days ago
Steam Reviews
4 user reviews4 reviews50.0%

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Search Google: Who developed VR NINJA DOJO?Developer scaleThe operating scale of the game's developer.
Search Google: Who published VR NINJA DOJO?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is VR NINJA DOJO self-published or published by Fivefor Co., Ltd.?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for VR NINJA DOJO and Fivefor Co., Ltd.?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of VR NINJA DOJO?Release statusWhether and how the game has been released.

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About the Game

VR NINJA DOJO - An adrenaline-pumping VR experience!


VR NINJA DOJO offers an exciting training program that uses your entire body. Heated melee combat wielding swords, precise long-range attacks with shurikens, evasion training to dodge enemy attacks, and training to master ninjutsu await you. Through these, you will be ready for epic battles against ghosts and giant monsters. By raising your rank, you will be able to take on challenges of a higher level of difficulty.

Genin chapter Training Details
In sword training, you will train to defeat pseudo-enemies in time in shuriken training, you will train to defeat moving pseudo-enemies and in evasion training, you will train to avoid rocks and spirit balls. In ninpo training, participants learn how to use ninpo and confirm their training with practical tests.

Ultimate VR tool
The VRM file import function allows you to bring your original avatar into the game. By using the third-person viewpoint screen display and the live-action compositing function on the webcam, you can enjoy a new experience that fuses the real and the virtual.

Future Content
In the Genin chapter, new weapons will be introduced, including the
dual wielding, a large shuriken, a chain sickle, and a bow. The Chunin chapter will add intuitive controller-less controls, obstacle training, monkey-catching training, and escape training. Raid battles in PvE mode will be implemented in the Jonin chapter volume.

Features for distribution
Various streaming features will be enhanced, including support for 11-point tracks and mocopi.

Feedback and Updates
Feedback is welcome on Discord. Follow our official social networking sites to get the latest information.

Please follow us as we will post updates, tips, and file loading instructions on the Community Hub as they become available!