
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
Story
The main character is a girl named Marya, who wakes up in the forest with no memory of how she ended up here. The village is empty, but in the huts locked from the inside there are traces of life - letters, birchbark inscriptions and anxious prayers. In time, she realizes that the inhabitants were keeping an ancient Vow, a ritual that protected the village from invisible evil. Someone has broken the vow, and now the world is frozen on the border between sunset and night.
The deeper she delves into the mystery, the closer she comes to the realization that she herself may have been the cause of everything that is happening.
Main features of the game
Original setting inspired by Slavic mythology.
Atmospheric plot about madness and oblivion.
Mysterious letters on birch bark, changing depending on the time of day.
Realistic graphics with dirty, faded textures.
Multiple endings based on player decisions.
No interface and no map for maximum immersion.
YouTube Videos
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User Comments
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