indiegame.fan
Void Protocol header art

Void Protocol

Void Protocol is a 3D ​​hardcore puzzle​​ game built on ​​Temporal Imprint​​. In an indie-crafted cyberpunk lab, freeze/rewind objects' states (position, activation, motion) to crack ​​impossible puzzles​​. Manipulate causality—every action sparks solutions or paradoxes.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Void Protocol?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Void Protocol?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Void Protocol self-published or published by CelestialArk?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Void Protocol and CelestialArk funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Void Protocol and CelestialArk?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Void Protocol?Release statusWhether and how the game has been released.

Media

11 items

About the Game

⌛CORE MECHANICS​

​Imprint System​​: Use a "Chronocamera" (Imprint Sphere) to ​​record/rewind​​ objects' states (position, switches, motion) and crack mind-bending puzzles!

​Mechanic Analogy​​: Think of it as a ​​temporal camera​​:

  • ​Snapshot (Imprint)​​: Target objects (doors, lasers, machinery) to save their current state (position, rotation, activation, etc.).

  • ​Review (Rewind)​​: Reload "temporal snapshots" to undo mistakes or forge new paths.

​Dynamic State Chains​​: Manipulate multi-object synergies (e.g., "1-switch controls 2 gates") and predict ​​chain reactions​​.
​Negation Rules​​: Rewinding a "recorded ON state" after disabling its controller triggers ​​logic inversion.

​🌀KEY FEATURES​


​🔮Minimalist Sci-Fi Aesthetics​​: Cyberpunk neon glows and industrial textures—zero visual clutter.
​⚙️Pure Mechanic-Driven Design​​: "No tutorials. No compromises." Progress from single-object puzzles to ​​temporal matrixes​​ with escalating complexity.
​🏆Speedrun & Strategy​​: Chase "Zero Imprint" achievements and claim the ​​SSS Chronoarchitect​ title.