
Void Inside
In a world devastated by radiation, the surface of the Earth has turned into a lifeless wasteland. People long ago sought refuge in underground shelters, but even there, death caught up with them through disease. The protagonist is the last survivor in his shelter
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
14 itemsAbout the Game
Void Inside is a first-person psychological horror game
In a world devastated by radiation, the surface of the Earth has turned into a lifeless wasteland.
People long ago sought refuge in underground shelters, but even there, death caught up with them through disease. The protagonist is the last survivor in his shelter
He is completely alone, surrounded by silence and the bodies of those he once knew. After many days of despair, he decides that staying any longer is meaningless. He leaves the shelter and boards a monorail, not knowing where it leads or what awaits him ahead
In a world devastated by radiation, the surface of the Earth has turned into a lifeless wasteland.
People long ago sought refuge in underground shelters, but even there, death caught up with them through disease. The protagonist is the last survivor in his shelter
He is completely alone, surrounded by silence and the bodies of those he once knew. After many days of despair, he decides that staying any longer is meaningless. He leaves the shelter and boards a monorail, not knowing where it leads or what awaits him ahead
- An atmosphere of claustrophobia and hopelessness
- Horror conveyed through sounds and the sense of presence
- The monorail as a symbol of the final refuge