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Void Balls

A two-button roguelite bullet hell. Parry enemies to steal their power, evolve with 15 upgrade cards, and face the Mjolnir boss. ~10 minute runs. Simple to learn. Hard to master. Every run is different.

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About the Game

You start as a ball. You end as an overpowered unit.

Void Balls is a two-button roguelite bullet hell where every run is different. Roll through neon chaos, parry enemies to steal their power, and evolve into something unstoppable.

How It Works

  • Two-button controls — just jump and parry, the ball moves on its own

  • Absorb enemies — parry to steal their essence and grow stronger

  • Evolve every run — 15 upgrade cards reshape your build each time

  • ~10 min runs — fast, replayable, every run plays different

  • Face the Mjolnir — a massive boss that demands mastery of both actions

Controls

  • Jump (Space) — Dodge projectiles, reposition in the air

  • Parry (F / Shift) — Deflect enemies on the ground or mid-air

  • Movement — Automatic. The ball rolls on its own — you react

Parry works anywhere — on the ground or in the air. Jump into danger, parry mid-flight, steal their power. Simple to learn. Hard to master.

Features

  • Full roguelite gameplay loop

  • 15 unique upgrade cards

  • 1 boss fight — Mjolnir, The Hammer

  • Neon visual style with evolving ball mechanics

Coming Soon

  • Multiple playable ball characters with unique abilities

  • Story progression

  • More bosses & enemy variety

  • Minimap

  • More artifacts & cards

Every run is different. Every parry matters. Enter the void.