
Developer
Publisher
Release
December 8, 2021
4 years and 238 days ago
Steam Reviews
Mostly Positive50 reviews78.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | First Games Interactive meets the large-publisher game and partner thresholds. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | First Games Interactive is listed as a separate publisher for this release. |
Media
16 itemsAbout the Game
This is a quest game built on the basis of superposition of real video and 3d-modelled surroundings.
As the game is based on the Gogol's story 'Vij', the complications coincide with this work almost completely, with the only exception of the possibility for the player to try and save Homa Brut from his death, which seems inevitable.
However, the player should remember, that the most of his attempts to change anything might also lead to the character's death.
There's quite a range of original logic and arcade minigames.
The player is easily plunged into the world that depicts the real world of the 18th century Malorossia.
The player no more 'works' inside the game, carefully rummaging around the locations, afraid to skip something important; he or she lives in the world presented, doing the things he or she wants.
- real artists
- 35 locations
- More than 3 hours high definition video.
- More than 30 playable locations.
- Arcade and logic games woven into the plot.
As the game is based on the Gogol's story 'Vij', the complications coincide with this work almost completely, with the only exception of the possibility for the player to try and save Homa Brut from his death, which seems inevitable.
However, the player should remember, that the most of his attempts to change anything might also lead to the character's death.
There's quite a range of original logic and arcade minigames.
The player is easily plunged into the world that depicts the real world of the 18th century Malorossia.
The player no more 'works' inside the game, carefully rummaging around the locations, afraid to skip something important; he or she lives in the world presented, doing the things he or she wants.
- real artists
- 35 locations
- More than 3 hours high definition video.
- More than 30 playable locations.
- Arcade and logic games woven into the plot.