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Vineyard header art

Vineyard

A short, first-person horror game where you play as a desperate man seeking a cure for his sick wife in a mysterious vineyard. Harvest, crush and ferment grapes as you uncover the secret beyond the basement doors.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Vineyard?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Vineyard?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Vineyard self-published or published by Sitting Elephant?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Vineyard and Sitting Elephant funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Vineyard and Sitting Elephant?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Vineyard?Release statusWhether and how the game has been released.

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About the Game

A first-person horror game where you play as a desperate man seeking a cure for his sick wife in a mysterious vineyard. Harvest, crush and ferment grapes as you uncover the secret beyond the basement doors.

STORY

Your wife is sick, the doctors say there is no cure. After hearing about a vineyard that has supernatural murmurings, you believe this to be your only chance of saving her. As you go about making bottles of wine to feed the vineyard, you ask yourself, what does this place desire and what can it offer you in return?

FEATURES

  • Winemaking - Go through the process of harvesting, crushing, fermenting and pouring to create wine.

  • Conceptual Horror - A horror game based on atmosphere, dread and a slow build.

  • A Compact Experience - With a playtime of 40-60 minutes, this is a horror game designed to be played in one sitting.

  • Retro-Inspired Aesthetic - A toggleable, claustrophobic 4:3 aspect ratio and PSX style graphics help create a retro feel.

  • Solo Dev - A game created solely by me, allowing an unfettered vison.