
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
ViCrew is a small, focused indie game for players who enjoy turn-based combat and tactical decision-making.
Build a crew of four Vikings and send them on dangerous raid missions across a vast ocean in search of glory and fame.
Explore islands, fight challenging enemies, level up your crew, and see how far you can make it before death claims your Vikings.
Expected playtime: around 5 hours.
Turn-Based Combat
Carefully plan your actions and find the best strategy to defeat tough enemies. Every fight matters.
Procedurally Assembled World
Sail across a large ocean where islands are spawned randomly from handcrafted templates. Each run offers a different route and encounter order.
Class-Based Characters
Choose from five playable classes:
Warrior, Archer, Druid, Seer, Bard.
At the Fatebinder, each class can learn 13+ unique abilities by revealing their fate, allowing you to shape your Vikings and experiment with different builds.
Travel by Ship
Set sail, choose your path across the ocean, and decide which islands to risk landing on.
Get Stronger
Level up your Vikings to prepare for increasingly difficult encounters.
Permadeath
When a Viking dies, they are gone forever. Every decision counts.
YouTube Videos
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User Comments
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