
Very Aggressive Adventure
A fast-paced platformer where Panda just wants to play—but right now, it's all about movement. Run, jump, and roll through an early test level focused on fine-tuning platforming mechanics. No combat yet, just physics, movement, and chaos in the making!
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
6 itemsAbout the Game
This playtest is an extremely early version focused on testing basic movement and feel. There’s no combat yet, no full levels, and a lot of things are missing, but your feedback will help shape the game’s foundation.
What to Expect in This Playtest:
✔ A small, unfinished test level – Experimenting with movement, physics, and interactions.
✔ Various mechanics in progress – Some elements may feel incomplete or temporary.
✔ Focus on movement fine-tuning – Jumping, rolling, climbing, and basic platforming.
What’s NOT in the Playtest (Yet!):
✖ No combat – Panda still thinks he’s just playing.
✖ No real objectives – It’s mostly about testing movement.
✖ No polished level design – This is just a testbed for mechanics.
💡 Your feedback matters! If you see potential and enjoy testing movement mechanics, your input will help refine the core gameplay. Just keep in mind that this is an early playtest, and many things are still in the works!
📢 Leave Feedback in the Very Aggressive Adventure Discussions Forum