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Vermis Orbita header art

Vermis Orbita

Vermis Orbita is a fast-paced, wave based, action game where you control a Dragon-God who has the power to utilize orbiting objects as weaponry to fight off swarms of enemies.

Steam Page
Release
July 29, 2022
4 years and 4 days ago
Steam Reviews
Very Positive57 reviews80.7%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Vermis Orbita self-published or published by Vultive Entertainment?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Vermis Orbita and Vultive Entertainment funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Vermis Orbita and Ethan Robichaux?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game

Vermis Orbita is a fast-paced, wave based, action game where you control a Dragon-God who has the power to utilize orbiting objects as weaponry to fight off swarms of enemies.




Fight off many different types of enemies that are trying to end you. From very fast but low health wasps, to extremely high health crabs that slowly crawl towards you, there is no shortage of enemy variety. As the game progresses, you will discover new and more formidable enemies that will truly put your battle skills to the test.




Strike down waves and waves of blood-splattering enemies with all of your orbital weapons. Each wave is procedurally generated, so you will never face the same wave twice! The difficulty of each wave scales to the wave number you are on, so you will feel the difficulty rise each new wave. As the waves progress, new enemies will show their faces. New enemies, more enemies, bigger enemies, how long will you last?